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Wildermyth music of the deep
Wildermyth music of the deep






wildermyth music of the deep wildermyth music of the deep

A trust has been broken between player and DM and is really sucks cause I really liked the game. I really liked some of my character, and the story they have gone through, and to see them thrown down the drain with no agency really hurt. I played through this campaign twice already, and I am not sure if I can go through it again. From a game play perspective I can't really image worst choice you can make. So the entire thing is just dragging my slow warriors getting hit from all angles and their turn taking 2 mins until i am dead. Also there was no hint that this mission would be an escape mission, so you don't know to prepare differently or spec differently for it.

wildermyth music of the deep

No choice there impacted what I cared about and work towards then ending to achieve which is more peace for my land, and a happiness of my characters.Īlso you realise your game design does not really handle escape sequences really well right? If is fundamentally different game play style from you core game loop, so not only are our characters not spec for the task, player are less familiar with game play. At the climax of the chapter, you force the player to make a choice that is completely unrelated to central narrative of the game we just played though. This is literately Mass Effect 3 ending choices all over again. TPK again, wasting another 5 hours of my life. I thought might have made the wrong choice and a more interesting outcome would be if one person took up the offer (perhaps sacrificing herself to land a fatal blow on the Deep King.) Nope, a big ♥♥♥♥ you, now you get to play the same unsatisfactory escape sequence again, but missing my best fighter. So i played the mission again and got there 5 hours later. I am a set in stone player, so I got there once, refused his offer, and died on the escape, because i was so baffled by the abrupt story turn, I did not realise i had to escape until it was too late. There was no option to attack the deepking, wounding him leading to the escape sequence, we just let him walk away, and then start running. And when we got there, we were given neither options. The entire premise of the mission was we are going to parley with the Deep King, possibly peace offer, possibly assassination. But seriously who wrote the deepking's offer? What were you thinking? Everything about the game has been wonderful so far.








Wildermyth music of the deep